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Unearth Legend 2014

5th-level divination (ritual)

Casting time
1 minute or ritual
Range
Self
Components
V, S, M (rare gems worth at least 250 gp, which the spell consumes, and a jeweled notebook worth at least 200 gp) — worth 250.00 gp, consumed
Duration
7 days
Classes
Bard, Cleric, Wizard

You contact an otherworldly entity, offering it the gems used in the spell’s casting in exchange for the history of a person, place, or object. The entity tells you everything it knows about the subject (typically well-known lore or widely-told stories).

After it is contacted, the entity researches the subject for up to seven days. Its discoveries appear as writing in the jeweled notebook. It might learn obscure myths, forgotten legends, or even lost secrets. The more information you possess when you cast the spell, the faster and more detailed the results will be. The entity may not understand the information it finds, and so might impart unsolved riddles, confusing poems, or other puzzling communications. Once the entity has conveyed everything it can discover, the spell ends.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details