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Scintillant Blast 2014

7th-level evocation

Casting time
1 action
Range
Self
Components
V, S
Duration
instantaneous
Save
Dexterity
Damage
12d4 Acid
Classes
Sorcerer, Wizard

You send a shimmering wave of force outward, striking each creature within a 60-foot cone with a random blast of magic. Roll 1d8 on the table below for each target struck by the blast. That creature must make a Dexterity saving throw, suffering the effects below on a failure or half the initial damage and no additional effects on a success.

d8 Damage Type Effect
1 Acid The target takes 12d4 acid damage and another 12d4 acid damage at the end of its next turn.
2 Cold The target takes 9d8 cold damage and is restrained until the end of its next turn.
3 Fire The target takes 14d6 fire damage.
4 Lightning The target takes 6d12 lightning damage, and until the end of its next turn, cannot take reactions and has disadvantage on Dexterity saving throws.
5 Poison The target takes 6d12 poison damage and is poisoned until the end of its next turn.
6 Psychic The target takes 9d8 psychic damage and is stunned until the end of its next turn.
7 Thunder The target takes 9d8 thunder damage, is knocked backwards 30 feet, and falls prone.
8 Multiple The target is struck by multiple blasts. Roll twice more, rerolling any 8's.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details