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Phantasmal Nightmares 2014

9th-level illusion

Casting time
1 action
Range
120 ft (30-ft sphere)
Components
V, S
Duration
Concentration, up to 1 minute
Save
Wisdom
Damage
6d10 Psychic
Classes
Warlock, Wizard

You create horrifying illusions in the minds of creatures you can see. Select any number of creatures within 30 feet of a point you can see within range. Each target must make a Wisdom saving throw or become frightened for the duration. While frightened in this way, at the start of a creature’s turn, it takes 6d10 psychic damage and must roll 1d10, suffering an effect from the table below. Unless noted, effects last until the start of the creature’s next turn.

d10 Effect
1 The creature believes itself dead and falls unconscious until it takes damage or is awoken as an action.
2-3 The creature is paralyzed with fear.
4-5 The creature is stunned.
6-7 The creature's speed is reduced to 0.
8-10 The creature screams uncontrollably and can make no other sounds.

A creature can repeat the saving throw at the end of each of its turns, ending the spell for itself on a success.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details