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Necromantic Infusion 2014

3rd-level necromancy

Casting time
1 action
Range
60 ft
Components
V, M (a handful of bone chips) — worth 0.00 gp
Duration
instantaneous
Save
Constitution
Damage
5d8 Necrotic
Classes
Warlock, Wizard

You open a conduit to a plane of death, infusing one creature you can see within range with a jolt of negative energy. A living target must make a Constitution saving throw, taking 5d8 necrotic damage on a failure or half as much on a success. An undead target gains 5d8 temporary hit points. While it has these temporary hit points, it has advantage on its attacks.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details