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Minor Drain 2014

1st-level necromancy

Casting time
1 action
Range
30 ft
Components
V, S
Duration
instantaneous
Attack
Spell attack roll
Damage
3d6 Necrotic
Classes
Sorcerer, Wizard

You send a pulse of necrotic energy towards a target, sucking its life essence away. Make a ranged spell attack. On a hit, the target takes 3d6 necrotic damage, and you gain half the damage dealt as temporary hit points. These temporary hit points fade after 1 minute.

At higher levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details