Wiki › Spells

Holy Fire 2014

5th-level evocation

Casting time
1 action
Range
60 ft (10-ft cylinder)
Components
V, S, M (a pinch of ash from burnt incense) — worth 0.00 gp
Duration
instantaneous
Save
Dexterity
Damage
4d8 + 4d8 Fire, Radiant
Classes
Cleric

A column of holy fire roars down from the heavens to smite your foes, striking all creatures within a 40-foot high, 10-foot radius cylinder. When you cast this spell, choose if it deals radiant damage, fire damage, or both. All creatures within the cylinder must make a Dexterity saving throw. A creature takes 8d8 damage of the chosen type (4d8 of each type if both were selected) on a failed save, or half as much on a success.

Targets gain no benefit from cover for this saving throw.

At higher levels

When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d8 (or 1d8 of each type) for every two slot levels above 5th.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details