Form of Wind 2014
6th-level transmutation
You become a gust of elemental wind. Until the spell ends, you gain the following benefits:
You have a flying speed of 60 feet.
You can move through and occupy the space of other creatures, and you ignore difficult terrain.
You are invisible.
You can use your action to unleash a powerful blast of wind in a 30 foot cone. Each creature in the cone must make a Strength saving throw. A creature takes 4d8 bludgeoning damage and is knocked 15 feet away from you on a failed save, or takes half as much damage and isn’t knocked backward on a successful one.
Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details