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Elemental Reflection 2014

1st-level abjuration

Casting time
1 reaction, when you take acid, cold, fire, lightning, or thunder damage
Range
Self
Components
S
Duration
instantaneous
Damage
1d4 Acid
Classes
Druid, Ranger, Sorcerer, Wizard

You create an elemental ward, gaining resistance to the triggering damage. When you cast the spell, you can choose to either extend the resistance until the end of your next turn, or you can cause your next weapon attack before the end of your next turn to deal an additional 1d8 damage of the triggering type and an additional effect depending on the triggering damage type.

At higher levels

When you cast this spell using a spell slot of 2nd level or higher, the additional damage increases by 1d8 for each slot level above 1st.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details