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Corpse Puppets 2014

5th-level necromancy

Casting time
1 action
Range
60 ft
Components
V, S
Duration
Concentration, up to 1 hour
Classes
Warlock, Wizard

Your shadow splits, reaching out and reanimating up to five Tiny, Small or Medium corpses of challenge rating 1/4 or higher that you can see within range. Each corpse immediately transforms into an undead creature of the same size, which takes your choice of form (Skeleton or Zombie) using the Corpse Puppet stat block below.

The puppets are allies to you and your companions. In combat, they share your initiative count, but take their turns immediately after yours. As a bonus action, you can issue one command to any number of puppets within the spell’s range. If you don’t issue a command, they take the Dodge action and use their move to avoid danger.

The puppets are under your control until the spell ends, after which they become inanimate once more.

At higher levels

When you cast this spell using a spell slot of 6th level or higher, you animate up to two additional corpses for each slot level above 5th.

Corpse Puppet

Medium undead


Skeleton

STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 12 (+1) 6 (-2) 8 (-1) 5 (-3)

Zombie

STR DEX CON INT WIS CHA
14 (+2) 6 (-2) 16 (+3) 6 (-2) 8 (-1) 5 (-3)


Festering Fortitude (Zombie Only). If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC equal to the damage taken, unless the damage is radiant or from a critical hit. On a success, the puppet drops to 1 hit point instead.

Seizing Swarm (Zombie Only). The puppet has advantage on its grapple check against a creature if at least one other allied Zombie Puppet is within 5 feet of the creature and the ally isn't incapacitated.

<h3>Actions</h3> <em><strong>Multiattack (Skeleton Only).</strong></em> The puppet makes two Skeletal Slash attacks. <em><strong>Skeletal Slash (Skeleton Only).</strong></em> <em>Melee Weapon Attack</em>: your spell attack modifier to hit, reach 5 ft., one target. <em>Hit</em>: 1d6 + 1 slashing damage. <em><strong>Body Bash (Zombie Only).</strong></em> <em>Melee Weapon Attack</em>: your spell attack modifier to hit, reach 5 ft., one target. <em>Hit</em>: 2d4 + 2 bludgeoning damage.

Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details