Cone of Flame 2014
1st-level evocation
Flames shoot forth from your fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failure, or half as much damage on a success.
The flames ignite any flammable objects in the area that aren’t being worn or carried.
At higher levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 and the range of the cone increases by 5 feet for each slot level above 1st.
Source: Spells That Don't Suck (Somanyrobots) · License: Creative Commons Attribution 4.0 details