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Imbue Spell 2014

5th-level transmutation (ritual)

Casting time
1 hour or ritual
Range
Touch
Components
V, S, M
Duration
instantaneous
Classes
Cleric, Wizard

Deep Magic: clockwork You imbue a spell of 1st thru 3rd level that has a casting time of instantaneous onto a gear worth 100 gp per level of spell you are imbuing. At the end of the ritual, the gear is placed into a piece of clockwork that includes a timer or trigger mechanism. When the timer or trigger goes off, the spell is cast. If the range of the spell was Touch, it effects only a target touching the device. If the spell had a range in feet, the spell is cast on the closest viable target within range, based on the nature of the spell. Spells with a range of Self or Sight can't be imbued. If the gear is placed with a timer, it activates when the time elapses regardless of whether a legitimate target is available.

At higher levels

You can perform this ritual as a 7th-level spell to imbue a spell of 4th or 5th level.

Source: Deep Magic Extended (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details