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Warp Mind and Matter 2014

6th-level transmutation (ritual)

Casting time
1 action or ritual
Range
30 feet
Components
V, S, M (root of deadly nightshade and a drop of the caster’s blood)
Duration
until cured or dispelled
Save
Wisdom

A creature you can see within range undergoes a baleful transmogrification. The target must make a successful Wisdom saving throw or suffer a flesh warp and be afflicted with a form of indefinite madness.

Source: Deep Magic for 5th Edition (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details