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Twist the Skein 2014

1st-level enchantment

Casting time
1 reaction, which you take when a creature makes an attack roll, saving throw, or skill check
Range
30 feet
Components
S
Duration
instantaneous

You tweak a strand of a creature’s fate as it attempts an attack roll, saving throw, or skill check. Roll a d20 and subtract 10 to produce a number from 10 to –9. Add that number to the creature’s roll. This adjustment can turn a failure into a success or vice versa, or it might not change the outcome at all.

Source: Deep Magic for 5th Edition (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details