Rolling Thunder 2014
2nd-level evocation
A tremendous bell note explodes from your outstretched hand and rolls forward in a line 30 feet long and 5 feet wide. Each creature in the line must make a successful Constitution saving throw or be deafened for 1 minute. A creature made of material such as stone, crystal, or metal has disadvantage on its saving throw against this spell.
While a creature is deafened in this way, it is wreathed in thundering energy; it takes 2d8 thunder damage at the start of its turn, and its speed is halved. A deafened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
At higher levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
| Slot | Damage |
|---|---|
| 3rd | 3d8 |
| 4th | 4d8 |
| 5th | 5d8 |
| 6th | 6d8 |
| 7th | 7d8 |
| 8th | 8d8 |
| 9th | 9d8 |
Source: Deep Magic for 5th Edition (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details