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Hematomancy 2014

3rd-level divination

Casting time
1 minute
Range
Touch
Components
V, S, M (a drop of a creature’s blood)
Duration
instantaneous
Save
Wisdom

You can learn information about a creature whose blood you possess. The target must make a Wisdom saving throw. If the target knows you’re casting the spell, it can fail the saving throw voluntarily if it wants you to learn the information. On a successful save, the target isn’t affected, and you can’t use this spell against it again for 24 hours. On a failed save, or if the blood belongs to a dead creature, you learn the following information:

Source: Deep Magic for 5th Edition (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details