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Alone 2014

3rd-level enchantment

Casting time
1 action
Range
30 feet
Components
V, S
Duration
Concentration, up to 1 minute
Save
Wisdom
Classes
Cleric, Sorcerer, Warlock, Wizard

You cause a creature within range to believe its allies have been banished to a different realm. The target must succeed on a Wisdom saving throw, or it treats its allies as if they were invisible and silenced. The affected creature cannot target, perceive, or otherwise interact with its allies for the duration of the spell. If one of its allies hits it with a melee attack, the affected creature can make another Wisdom saving throw. On a successful save, the spell ends.

Source: Deep Magic for 5th Edition (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details