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Traveler's Ward A5E

1st-level abjuration

Casting time
1 action
Range
Touch
Components
V, S, M
Duration
8 hours

Until the spell ends, creatures have disadvantage on Sleight of Hand checks made against the target.

If a creature fails a Sleight of Hand check to steal from the target, the ward creates a loud noise and a flash of bright light easily heard and seen by creatures within 100 feet.

Source: Adventurer's Guide (EN Publishing) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details