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Sleet Storm A5E

2nd-level conjuration

Casting time
1 action
Range
120 feet
Components
V, S, M
Duration
Concentration, up to 1 minute
Save
Dexterity

You conjure a storm of freezing rain and sleet in the area. The ground in the area is covered with slick ice that makes it difficult terrain, exposed flames in the area are doused, and the area is heavily obscured.

When a creature enters the area for the first time on a turn or starts its turn there, it makes a Dexterity saving throw or falls prone.

When a creature concentrating on a spell starts its turn in the area or first enters into the area on a turn, it makes a Constitution saving throw or loses concentration.

Other versions

Source: Adventurer's Guide (EN Publishing) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details