Seed Bomb A5E
2nd-level conjuration
Up to four seeds appear in your hand and are infused with magic for the duration. As an action, a creature can throw one of these seeds at a point up to 60 feet away. Each creature within 5 feet of that point makes a Dexterity saving throw or takes 4d6 piercing damage. Depending on the material component used, a seed bomb also causes one of the following additional effects: Pinecone. Seed shrapnel explodes outward.
A creature in the area of the exploding seed bomb makes a Constitution saving throw or it is blinded until the end of its next turn.
Sunflower. Seeds enlarge into a blanket of pointy needles. The area affected by the exploding seed bomb becomes difficult terrain for the next minute.
Tumbleweed. The weeds unravel to latch around creatures. A creature in the area of the exploding seed bomb makes a Dexterity saving throw or it becomes grappled until the end of its next turn.
At higher levels
The damage increases by 1d6 for each slot level above 2nd.
| Slot | Damage |
|---|---|
| 3rd | 5d6 |
| 4th | 6d6 |
| 5th | 7d6 |
| 6th | 8d6 |
| 7th | 9d6 |
| 8th | 10d6 |
| 9th | 11d6 |
Source: Adventurer's Guide (EN Publishing) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details