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Rain of Chaos 2014

Weapon, uncommon, (requires attunement)

Rarity
Uncommon
Category
Weapon
Attunement
Required
Damage
1d8 piercing

This magic weapon imbues arrows fired from it with random energies. When you hit with an attack using this magic bow, the target takes an extra 1d6 damage. Roll a 1d8. The number rolled determines the damage type of the extra damage. | d8 | Damage Type | | --- | ----------- | | 1 | Acid | | 2 | Cold | | 3 | Fire | | 4 | Lightning | | 5 | Necrotic | | 6 | Poison | | 7 | Radiant | | 8 | Thunder |

Properties

Ammunition (range 150/600)

You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-­‐‑handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way.

Two-Handed

This weapon requires two hands when you attack with it.

Source: Vault of Magic (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details