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Molten Hellfire Splint 2014

Armor, uncommon

Rarity
Uncommon
Category
Armor
Attunement
Not required
Weight
60 lb
Armor
Heavy (Splint)
AC
17
Strength
15 required
Stealth
Disadvantage

This spiked armor is a dark, almost black crimson when inactive. This more powerful version of hellfire armor has 3 charges. It regains all expended charges daily at dawn. If you expend 1 charge as part of the action to make the armor glow, you can make the armor emit heat in addition to light for 1 minute. For the duration, when a creature touches you or hits you with a melee attack while within 5 feet of you, it takes 1d4 fire damage. You are immune to the armor’s heat while wearing it.

Source: Vault of Magic (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details