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Shortbow (+3) 2014

Weapon, very rare

Rarity
Very Rare
Category
Weapon
Attunement
Not required
Damage
1d6 piercing

You have a bonus to attack and damage rolls made with this magic weapon. The bonus is determined by the weapon's rarity.

Properties

Ammunition (range 80/320)

You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-­‐‑handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way.

Two-Handed

This weapon requires two hands when you attack with it.

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details