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Young Sea Dragon 2014

CR 9 dragon

Large dragon, neutral evil


Armor Class
18 (natural armor)
Hit Points
152 (16d10+64)
Speed
40 ft., fly 80 ft., swim 50 ft.

STR21 (+5)
DEX10 (+0)
CON19 (+4)
INT15 (+2)
WIS13 (+1)
CHA17 (+3)

Saving Throws
Dexterity +4, Constitution +8, Wisdom +5, Charisma +7
Skills
Perception +9, Stealth +4
Damage Immunities
cold
Senses
blindsight 30120 ft., darkvision 30120 ft., passive Perception 19
Languages
Common, Draconic
Challenge
9 (5,000 XP) · Proficiency Bonus +4

Amphibious.

The dragon can breathe air and water.

Siege Monster.

The dragon deals double damage to objects and structures

Actions

Multiattack.

The dragon makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) cold damage.

Claw.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Tidal Breath (Recharge 5–6).

The dragon exhales a crushing wave of frigid seawater in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, the target takes 27 (5d10) bludgeoning damage and 27 (5d10) cold damage, and is pushed 30 feet away from the dragon and knocked prone. On a successful save the creature takes half as much damage and isn't pushed or knocked prone.

Environments: Mountain, Ocean

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details