Wiki › Monsters & Creatures

Mbielu 2014

CR 3 beast

Huge beast, unaligned


Armor Class
15 (natural armor)
Hit Points
95 (10d12+30)
Speed
30 ft., swim 20 ft.

STR19 (+4)
DEX14 (+2)
CON16 (+3)
INT2 (-4)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
-
Challenge
3 (700 XP) · Proficiency Bonus +2

Toxic Skin.

A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu's poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Actions

Tail.

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

Rollover.

If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.

Environments: Grassland or Plains, Ocean, Swamp or Marsh

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details