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Flutterflesh 2014

CR 12 undead

Large undead, chaotic evil


Armor Class
16 (natural armor)
Hit Points
187 (22d10+66)
Speed
10 ft., fly 60 ft.

STR11 (+0)
DEX18 (+4)
CON17 (+3)
INT12 (+1)
WIS13 (+1)
CHA10 (+0)

Saving Throws
Strength +4, Dexterity +8
Skills
Deception +4, Perception +5, Stealth +8
Vulnerabilities
radiant
Resistances
cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
necrotic, poison
Condition Immunities
charmed, paralyzed, exhaustion, poison, stunned, unconscious
Senses
darkvision 240 ft., passive Perception 15
Languages
Common, Darakhul
Challenge
12 (8,400 XP) · Proficiency Bonus +4

Creeping Death.

A creature that starts its turn within 30 feet of the flutterflesh must make a successful DC 15 Constitution saving throw or take 14 (4d6) necrotic damage.

Magic Weapons.

The flutterflesh's attacks are magical.

Regeneration.

The flutterflesh regains 10 hit points at the start of its turn. If the flutterflesh takes radiant or fire damage, this trait doesn't function at the start of its next turn. The flutterflesh dies only if it starts its turn with 0 hit points and doesn't regenerate.

Turn Resistance.

The flutterflesh has advantage on saving throws against any effect that turns undead.

Actions

Multiattack.

The flutterflesh makes two bone spur attacks or two tormenting gaze attacks.

Bone Spur.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage plus 11 (2d10) necrotic damage. If both attacks hit a single creature in the same turn, it is grappled (escape DC 10). As a bonus action, the flutterflesh can choose whether this attack does bludgeoning, piercing, or slashing damage.

Tormenting Gaze.

A target creature within 120 feet and able to see the flutterflesh takes 18 (4d8) psychic damage and is paralyzed for 1d4 rounds, or takes half damage and isn't paralyzed with a successful DC 15 Wisdom saving throw. Tormenting gaze can't be used against the same target twice in a single turn.

Slash.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. On a critical hit, the target takes an additional 27 (5d10) slashing damage and must make a DC 12 Constitution saving throw. On a failure, the flutterflesh lops off and absorbs one of the target's limbs (chosen randomly) and heals hit points equal to the additional slashing damage it inflicted.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Laboratory, Lake, Mountain, Ocean, Ruins, Sewer, Shadowfell, The Abyss, Astral Plane, Elysium, Ethereal Plane, Feywild, Hell, Material Plane, Plane of Air, Plane of Earth, Plane of Fire, Plane of Water, Swamp or Marsh, Temple, Badlands, Tomb, Underworld, Urban

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details