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Dragon Eel 2014

CR 12 dragon

Huge dragon, neutral


Armor Class
18 (natural armor)
Hit Points
230 (20d12+100)
Speed
20 ft., swim 60 ft.

STR26 (+8)
DEX12 (+1)
CON20 (+5)
INT14 (+2)
WIS13 (+1)
CHA14 (+2)

Saving Throws
Strength +12, Dexterity +5, Intelligence +6, Wisdom +5, Charisma +6
Skills
Acrobatics +5, Athletics +12, Insight +5, Perception +6
Damage Immunities
lightning
Condition Immunities
paralyzed, prone
Senses
darkvision 60 ft., passive Perception 16
Languages
Common, Draconic, Primordial
Challenge
12 (8,400 XP) · Proficiency Bonus +4

Limited Amphibiousness.

The dragon eel can breathe air and water, but it needs to be submerged at least once every six hours to avoid suffocation.

Shocking Touch.

A dragon eel's body generates a potent charge of lightning. A creature that touches or makes a successful melee attack against a dragon eel takes 5 (1d10) lightning damage.

Storm Glide.

During storms, the dragon eel can travel through the air as if under the effects of a fly spell, except using its swim speed.

Actions

Multiattack.

The dragon eel makes one bite attack and one tail slap attack.

Bite.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 26 (4d8 + 8) piercing damage plus 5 (1d10) lightning damage, and the target must succeed on a DC 18 Constitution saving throw or become paralyzed for 1d4 rounds.

Tail Slap.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (5d8 + 8) bludgeoning damage plus 5 (1d10) lightning damage and push the target up to 10 feet away.

Lightning Breath (Recharge 6).

The dragon eel exhales lightning in a 60-foot line that is 5 feet wide. Each target in that line takes 55 (10d10) lightning damage, or half damage with a successful DC 18 Dexterity saving throw.

Environments: Caves, Ocean, Ruins, Underworld

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details