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Broodiken 2014

CR 1 construct

Tiny construct, neutral


Armor Class
13 (natural armor)
Hit Points
55 (10d4+30)
Speed
20 ft., climb 20 ft.

STR8 (-1)
DEX14 (+2)
CON16 (+3)
INT2 (-4)
WIS10 (+0)
CHA6 (-2)

Saving Throws
Skills
Perception +4, Stealth +6
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 14
Languages
-
Challenge
1 (200 XP) · Proficiency Bonus +2

Immutable Form.

The broodiken is immune to any spell or effect that would alter its form.

Magic Resistance.

The broodiken has advantage on saving throws against spells and other magical effects.

Shared Rage.

A broodiken cannot speak with its creator telepathically, but it feels strong emotions and recognizes the objects of those emotions. A creator can telepathically order broodiken to hunt for and attack individuals by sending the broodiken an image of the creature and the appropriate emotion. As long as the broodiken is on such a hunt, it can be more than 100 feet away from its master without wailing.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Attach.

When a broodiken succeeds on a bite attack, its teeth latch on, grappling the target (escape DC 9). On each of its turns, its bite attack hits automatically as long as it can maintain its grapple.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Laboratory, Lake, Mountain, Ocean, Ruins, Sewer, Shadowfell, The Abyss, Astral Plane, Elysium, Ethereal Plane, Feywild, Hell, Material Plane, Plane of Air, Plane of Earth, Plane of Fire, Plane of Water, Swamp or Marsh, Temple, Badlands, Tomb, Underworld, Urban

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details