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Bagiennik 2014

CR 3 aberration

Medium aberration, chaotic neutral


Armor Class
15 (natural armor)
Hit Points
75 (10d8+30)
Speed
30 ft., swim 40 ft.

STR16 (+3)
DEX18 (+4)
CON16 (+3)
INT9 (-1)
WIS16 (+3)
CHA11 (+0)

Saving Throws
Skills
Perception +5
Senses
darkvision 60 ft., passive Perception 15
Languages
Common
Challenge
3 (700 XP) · Proficiency Bonus +2

Healing Oil.

A bagiennik can automatically stabilize a dying creature by using an action to smear some of its oily secretion on the dying creature's flesh. A similar application on an already-stable creature or one with 1 or more hit points acts as a potion of healing, restoring 2d4 + 2 hit points. Alternatively, the bagiennik's secretion can have the effect of a lesser restoration spell. However, any creature receiving a bagiennik's Healing Oil must make a successful DC 13 Constitution saving throw or be slowed for 1 minute.

Actions

Multiattack.

The bagiennik makes two claw attacks.

Claw.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) slashing damage.

Acid Spray.

Ranged Weapon Attack: +6 to hit, range 15 ft., one target. Hit: 14 (2d10 + 3) acid damage. The target must make a successful DC 13 Dexterity saving throw or fall prone in the slick oil, which covers an area 5 feet square. A creature that enters the oily area or ends its turn there must also make the Dexterity saving throw to avoid falling prone. A creature needs to make only one saving throw per 5-foot-square per turn, even if it enters and ends its turn in the area. The slippery effect lasts for 3 rounds.

Environments: Forest or Jungle, Swamp or Marsh

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details