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Apau Perape 2014

CR 6 fiend

Large fiend, chaotic evil


Armor Class
16 (natural armor)
Hit Points
95 (10d10+40)
Speed
30 ft., climb 30 ft.

STR21 (+5)
DEX18 (+4)
CON19 (+4)
INT10 (+0)
WIS12 (+1)
CHA15 (+2)

Saving Throws
Dexterity +7, Constitution +7, Wisdom +4
Skills
Intimidation +5, Perception +4, Stealth +7
Vulnerabilities
cold
Resistances
fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
frightened, poisoned
Senses
darkvision 120 ft., passive Perception 14
Languages
Ape, Infernal, telepathy 120 ft.
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Diseased Ichor.

Every time the apau perape takes piercing or slashing damage, a spray of caustic blood spurts from the wound toward the attacker. This spray forms a line 10 feet long and 5 feet wide. The first creature in the line must make a successful DC 15 Constitution saving throw against disease or be infected by Mechuiti's Ichor disease. The creature is poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the Constitution saving throw or reduce its hit point maximum by 5 (2d4). The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured.

Innate Spellcasting.

the apau perape is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The apau perape can innately cast the following spells, requiring no material components:

1/day each: fear, wall of fire

Magic Resistance.

The apau perape has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The apau perape makes one bite attack and two claw attacks.

Summon Demon (1/Day).

Variant: Demon Summoning Some apau perapes have an action option that allows them to summon other demons. The apau perape chooses what to summon and attempts a magical summoning

the apau perape has a 50 percent chance of summoning one apau perape or one giant ape.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.

Claws.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Other versions

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details