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Adult Rime Worm 2014

CR 6 elemental

Large elemental, neutral


Armor Class
15 (natural armor)
Hit Points
105 (10d10+50)
Speed
30 ft., burrow 30 ft., swim 30 ft.

STR20 (+5)
DEX14 (+2)
CON20 (+5)
INT6 (-2)
WIS14 (+2)
CHA3 (-4)

Saving Throws
Strength +8, Constitution +8
Skills
Damage Immunities
cold, necrotic
Senses
darkvision 200 ft., passive Perception 12
Languages
-
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Born of Rime.

A rime worm can breathe air or water with equal ease.

Ringed by Ice and Death.

A rime worm is surrounded by an aura of cold, necrotic magic. At the start of the rime worm's turn, enemies within 5 feet take 2 (1d4) cold damage plus 2 (1d4) necrotic damage. If two or more enemies take damage from the aura on a single turn, the rime worm's black ice spray recharges immediately.

Actions

Multiattack.

The rime worm makes two tendril attacks.

Tendril.

Melee Weapon Attack. +8 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) slashing damage. If both tendril attacks hit the same target in a single turn, that target is grappled (escape DC 15). The rime worm can grapple one creature at a time, and it can't use its tendril or devour attacks against a different target while it has a creature grappled.

Devour.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage. If the target was grappled by the rime worm, it takes an additional 13 (2d12) cold damage.

Black Ice Spray (Recharge 5–6).

The rime worm sprays slivers of ice in a line 30 feet long and 5 feet wide. All creatures in the line take 26 (4d12) necrotic damage and are blinded; a successful DC 15 Constitution saving throw prevents the blindness. A blinded creature repeats the saving throw at the end of its turn, ending the effect on itself with a successful save.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Laboratory, Lake, Mountain, Ocean, Ruins, Sewer, Shadowfell, The Abyss, Astral Plane, Elysium, Ethereal Plane, Feywild, Hell, Material Plane, Plane of Air, Plane of Earth, Plane of Fire, Plane of Water, Swamp or Marsh, Temple, Badlands, Tomb, Underworld, Urban

Source: Tome of Beasts (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details