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Wild Sirocco 2014

CR 6 elemental

Large elemental, neutral


Armor Class
13
Hit Points
105 (14d10+28)
Speed
fly 80 ft.

STR18 (+4)
DEX16 (+3)
CON15 (+2)
INT5 (-3)
WIS10 (+0)
CHA7 (-2)

Saving Throws
Skills
Perception +0
Vulnerabilities
cold
Resistances
nonmagic B/P/S attacks
Damage Immunities
fire, poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Auran, Ignan
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Blazing Maelstrom Form.

Can move through a space as narrow as 1 inch wide with o squeezing. A creature that touches the sirocco or hits it with melee attack while within 5 ft. of it takes 3 (1d6) fire. In addition sirocco can enter a hostile creature's space and stop there. The first time it enters a creature’s space on a turn creature takes 3 (1d6) fire and must make DC 15 Str save or be knocked prone.

Elemental Nature.

Doesn’t require air food drink or sleep.

Water Susceptibility.

For every 5 ft. it moves in water or for every gallon of water splashed on it it takes 1 cold.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details