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Urushi Constrictor 2014

CR 6 monstrosity

Large monstrosity, unaligned


Armor Class
14 (natural)
Hit Points
133 (14d10+56)
Speed
30 ft., climb 30 ft., swim 30 ft.

STR17 (+3)
DEX15 (+2)
CON18 (+4)
INT3 (-4)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Perception +0
Vulnerabilities
fire
Damage Immunities
bludgeoning, poison
Condition Immunities
poisoned, prone
Senses
blindsight 10 ft., passive Perception 13
Languages
—
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Jungle Camouflage.

Has advantage on Dex (Stealth) checks made to hide in jungle terrain.

Poisonous Leaves.

Its skin is embedded with vines and poisonous leaves that burn on contact. A non-Construct or Undead creature that touches the constrictor or hits it with melee attack while within 5 ft. of it takes 7 (2d6) poison.

Urushi Blight.

A creature infected with this disease manifests symptoms within 1d4 hrs which includes gradual spread of painful itchy rash that develops into inflamed and blistered skin during 1st day. Until disease is cured infected creature: disadvantage on Con saves to maintain concentration on a spell and disadvantage on Dex and Cha saves and ability checks. At end of each long rest infected creature: DC 15 Con save. If it succeeds on two saves it recovers.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details