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Umbral Shambler 2014

CR 2 aberration

Medium aberration, neutral evil


Armor Class
13
Hit Points
39 (6d8+12)
Speed
20 ft.

STR17 (+3)
DEX16 (+3)
CON15 (+2)
INT11 (+0)
WIS14 (+2)
CHA12 (+1)

Saving Throws
Dexterity +5, Wisdom +4
Skills
Perception +2
Vulnerabilities
radiant
Resistances
necrotic, psychic
Condition Immunities
charmed, exhaustion
Senses
blindsight 30 ft., darkvision 60 ft., passive Perception 14
Languages
Common, Void Speech
Challenge
2 (450 XP) · Proficiency Bonus +2

Sunlight Sensitivity.

In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

Tenebrous Agility.

Its speed is doubled in dim light or darkness and it doesn’t provoke opportunity attacks when it moves provided it moves only in dim light or darkness. In addition when a creature that relies on sight attacks the umbral shambler while the shambler is in dim light or darkness the attacker has disadvantage on the attack roll.

Void Traveler.

Doesn’t require air food drink sleep or ambient pressure.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details