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Trollkin Ragecaster 2014

CR 5 humanoid

Medium humanoid, chaotic neutral


Armor Class
15 (leather armor)
Hit Points
112 (15d8+45)
Speed
30 ft.

STR14 (+2)
DEX17 (+3)
CON16 (+3)
INT9 (-1)
WIS14 (+2)
CHA18 (+4)

Saving Throws
Constitution +6
Skills
Perception +2
Senses
darkvision 60 ft., passive Perception 15
Languages
Common, Trollkin
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Brutal Claws.

Its claw deals one extra die of its damage when trollkin isn’t ragecasting (included in the attack).

Magic Resistance.

Advantage: spell/magic effect saves.

Regeneration.

Regains 10 hp at the start of its turn. If it takes acid or fire this trait doesn’t function at start of its next turn. Dies only if it starts turn with 0 hp and doesn’t regenerate.

Thick Hide.

Its skin is thick and tough granting it a +1 bonus to Armor Class (already factored into its AC).

Bonus Actions

Ragecasting (3/Day).

Enters special rage that lets it channel elemental power for 1 min. While ragecasting: disadvantage on Wis saves and gains fly speed of 60'. It can end ragecasting as a bonus action. When ragecasting ends it descends 60'/round until it lands on a solid surface and can continue concentrating on spell it cast while ragecasting.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details