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Tripwire Patch 2014

CR 4 plant

Huge plant, unaligned


Armor Class
14 (natural armor)
Hit Points
95 (10d12+30)
Speed
10 ft., burrow 20 ft.

STR18 (+4)
DEX10 (+0)
CON17 (+3)
INT2 (-4)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Skills
Perception +1
Condition Immunities
blinded, deafened, prone
Senses
tremorsense 60 ft., passive Perception 15
Languages
—
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Bountiful Death.

When the tripwire patch reduces a creature to 0 hp nearby plants erupt with growth. Plants within 20' of the body become thick overgrown difficult terrain and all plants within a 2-mile radius centered on the point where the creature was killed become enriched for 7 days for each CR of the slain creature (minimum of 7 days) cumulatively increasing in duration each time the patch kills a creature. Enriched plants yield twice the normal amount of food when harvested.

False Appearance.

While motionless indistinguishable from normal patch of foliage such as flowers or bushes.

Reactions

No Escape.

If a prone creature within 5 ft. of patch stands up from prone patch can make one Bite vs. it.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details