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Swarm, Ice Borers 2014

CR 2 elemental

Medium elemental, unaligned


Armor Class
12
Hit Points
40 (9d8)
Speed
10 ft., fly 30 ft., climb 10 ft.

STR7 (-2)
DEX15 (+2)
CON10 (+0)
INT3 (-4)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Perception +0
Resistances
bludgeoning, piercing, slashing
Damage Immunities
cold
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
passive Perception 10
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

False Appearance.

While motionless indistinguishable from cluster of icicles. This trait doesn’t function if swarm has damaged a creature with blood within the past 2 hrs.

Frigid Mass.

A creature that starts its turn in the swarm’s space takes 4 (1d8) cold.

Heatsense.

The swarm can pinpoint the location of creatures emitting heat such as warm-blooded Beasts and Humanoids within 30' of it.

Spider Climb.

Difficult surfaces even ceilings no ability check.

Swarm.

Can occupy another creature’s space and vice versa and swarm can move through any opening large enough for a Tiny elemental. Can’t regain hp or gain temp hp.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details