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Swarm, Biting Gnat 2014

CR 1/4 beast

Medium beast, unaligned


Armor Class
13
Hit Points
16 (3d8+3)
Speed
10 ft., fly 30 ft., climb 10 ft.

STR2 (-4)
DEX17 (+3)
CON12 (+1)
INT1 (-5)
WIS10 (+0)
CHA1 (-5)

Saving Throws
Skills
Perception +0
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
passive Perception 10
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Blood Sense.

Can pinpoint by scent the location of warm-blooded creatures within 20' of it.

Distracting Buzz.

A creature that is not deafened and starts its turn in a space occupied by a swarm of biting gnats must make DC 10 Wis save or become distracted by the droning of the gnats’ wings. A distracted creature has disadvantage on attack rolls and ability checks that use Int Wis or Cha for 1 min. A creature can re-save at end of each of its turns success ends effect on itself. If a creature’s save is successful the creature is immune to the swarm’s Distracting Buzz for the next 10 min.

Swarm.

Can occupy another creature’s space and vice versa and swarm can move through any opening large enough for a Tiny beast. Can’t regain hp or gain temp hp.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details