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Swampgas Shade 2014

CR 2 undead

Medium undead, neutral evil


Armor Class
13
Hit Points
39 (6d8+12)
Speed
fly 40 ft.

STR6 (-2)
DEX17 (+3)
CON15 (+2)
INT8 (-1)
WIS12 (+1)
CHA8 (-1)

Saving Throws
Wisdom +3
Skills
Perception +1
Vulnerabilities
radiant
Damage Immunities
necrotic, poison
Condition Immunities
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses
darkvision 60 ft., passive Perception 10
Languages
understands all languages it knew in life but can't speak
Challenge
2 (450 XP) · Proficiency Bonus +2

Amorphous.

Move through space 1ft.+ wide with o squeezing.

Rejuvenation.

If it dies within its bound region shade returns to life in 1d4 days and regains all hp. This doesn’t function if shade is put to rest which occurs after its corpse has been reburied outside swamp.

Swamp Camouflage.

Advantage: Dex (Stealth) to hide in swamp.

Swampbound.

Is bound to a region of swamp within 1 mile of its body. If shade leaves region loses its Soul Drain action until it returns to the region. If it remains outside region automatically teleports back to its corpse after 24 hrs regardless of distance.

Undead Nature.

Doesn't require air food drink or sleep.

Bonus Actions

Swampland Stealth.

Takes the Hide action. It must be in swampy terrain to use this bonus action.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details