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Slithy Tove 2014

CR 4 monstrosity

Small monstrosity, unaligned


Armor Class
15 (natural armor)
Hit Points
91 (14d6+42)
Speed
40 ft., burrow 10 ft.

STR10 (+0)
DEX20 (+5)
CON16 (+3)
INT5 (-3)
WIS14 (+2)
CHA9 (-1)

Saving Throws
Skills
Perception +2
Condition Immunities
paralyzed, poisoned, restrained
Senses
darkvision 60 ft., passive Perception 14
Languages
understands Common but can't speak
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Distraction.

Each creature with Int 5+ that starts its turn within 5 ft. of the slithy tove must make DC 13 Wis save or be incapacitated until start of its next turn as it hears imaginary murmurings and sees movement in its peripheral vision. On success creature has advantage on saves vs. the Distraction of all slighty toves for the next 24 hrs.

Bonus Actions

Hidden Step.

Magically teleports along with any equipment it is wearing or carrying up to 30' to an unoccupied space it can see and takes the Hide action.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details