Wiki › Monsters & Creatures

Shetani 2014

CR 14 fiend

Medium fiend, neutral evil


Armor Class
18 (natural armor)
Hit Points
190 (20d8+100)
Speed
30 ft., fly 50 ft.

STR17 (+3)
DEX19 (+4)
CON20 (+5)
INT18 (+4)
WIS17 (+3)
CHA20 (+5)

Saving Throws
Dexterity +9, Wisdom +8, Charisma +1
Skills
Perception +3
Resistances
cold; nonmagic B/P/S attacks not made w/silvered weapons
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 18
Languages
Abyssal, Common, Infernal, telepathy 120'
Challenge
14 (11,500 XP) · Proficiency Bonus +5

Devil’s Sight.

Magic darkness doesn’t impede its darkvision.

Magic Resistance.

Advantage: spell/magic effect saves.

Necrotic Weapons.

Its weapon attacks are magical. When it hits with any weapon weapon deals+4d8 necrotic (included below).

Bonus Actions

Change Shape.

Transforms into a Large or smaller Beast or Humanoid or back into its true form which is a Fiend. Without wings it loses its flying speed. Its statistics other than size and speed are the same in each form. Items worn/carried transformed as desired by the shetani taking whatever color or shape it deems appropriate. Reverts on death.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details