Sewer Weird 2014
CR 8 elemental
Large elemental, neutral evil
STR10 (+0)
DEX19 (+4)
CON17 (+3)
INT5 (-3)
WIS10 (+0)
CHA3 (-4)
Elemental Nature.
Doesn’t require air food drink or sleep.
Flammable Fumes.
If it takes fire it erupts in a gout of flame. The weird immediately takes 5 (2d4) thunder and each creature within 10 ft. of the weird must make DC 15 Dex save or take 3 (1d6) thunder and 7 (2d6) fire.
Water Form.
Can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide with o squeezing.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details