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Scarab, Ruin 2014

CR 6 undead

Large undead, neutral evil


Armor Class
15 (natural armor)
Hit Points
136 (16d10+48)
Speed
30 ft., fly 15 ft., climb 15 ft.

STR17 (+3)
DEX14 (+2)
CON16 (+3)
INT3 (-4)
WIS14 (+2)
CHA4 (-3)

Saving Throws
Skills
Perception +2
Condition Immunities
charmed, frightened, poisoned, restrained
Senses
blindsight 90 ft., passive Perception 12
Languages
—
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Flesh-Eating Aura.

When creature that doesn’t have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved.

Silent Steps.

No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened.

Undead Nature.

Doesn't require air food drink or sleep.

Unstoppable.

Moving through difficult terrain doesn’t cost it extra movement and its speed can’t be reduced.

Reactions

Relentless Pursuit.

When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details