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Ogre, Kadag 2014

CR 7 giant

Large giant, neutral evil


Armor Class
14 (natural armor)
Hit Points
133 (14d10+56)
Speed
40 ft.

STR20 (+5)
DEX8 (-1)
CON18 (+4)
INT10 (+0)
WIS16 (+3)
CHA5 (-3)

Saving Throws
Skills
Perception +3
Resistances
necrotic; piercing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 16
Languages
Common, Giant
Challenge
7 (2,900 XP) · Proficiency Bonus +3

Scent of Death.

Any creature that isn’t Undead and that starts its turn within 5 ft. of the kadag ogre: poisoned until the start of its next turn (DC 15 Con negates and target immune to the kadag ogre’s Scent of Death for 1 hr).

Undead Affinity.

An Undead has disadvantage on attack rolls vs. the kadag ogre if the ogre hasn’t attacked that Undead within the past 24 hrs. In addition each skeleton and zombie within 30' of the kadag ogre that has no master follows ogre’s verbal commands until a master asserts magical control over it.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details