Wiki › Monsters & Creatures

Npc: Frost-Afflicted 2014

CR 3 humanoid

Medium humanoid, chaotic neutral


Armor Class
13 (leather armor)
Hit Points
65 (10d8+20)
Speed
30 ft.

STR13 (+1)
DEX14 (+2)
CON15 (+2)
INT12 (+1)
WIS17 (+3)
CHA10 (+0)

Saving Throws
Skills
Perception +3
Damage Immunities
cold
Condition Immunities
exhaustion, petrified
Senses
passive Perception 13
Languages
any one language (usually Common)
Challenge
3 (700 XP) · Proficiency Bonus +2

Burning Cold.

A creature with resistance to cold doesn’t have resistance to the cold dealt by the frost-afflicted. A creature with immunity to cold is unaffected by this trait.

Icy Nature.

The frost-afflicted is infused with minor elemental power and it requires only half the amount of food and drink that a typical humanoid of its size needs.

Reactions

Frigid Flare.

When a creature hits the frost-afflicted with weapon attack ice bursts from the frost-afflicted. Each creature within 5 ft. of the frost-afflicted must make a DC 13 Con save taking 5 (2d4) cold on a failed save or half damage if made.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details