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Musk Deer 2014

CR 1/4 beast

Tiny beast, unaligned


Armor Class
13
Hit Points
17 (5d4+5)
Speed
30 ft.

STR4 (-3)
DEX16 (+3)
CON12 (+1)
INT2 (-4)
WIS14 (+2)
CHA7 (-2)

Saving Throws
Skills
Perception +2
Condition Immunities
poisoned
Senses
passive Perception 12
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Bonus Actions

Musk.

Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk.

Sprinter.

Takes the Dash action.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details