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Mindshard 2014

CR 4 aberration

Small aberration, neutral evil


Armor Class
16 (natural armor)
Hit Points
81 (18d6+18)
Speed
fly 40 ft.

STR1 (-5)
DEX16 (+3)
CON12 (+1)
INT11 (+0)
WIS15 (+2)
CHA19 (+4)

Saving Throws
Constitution +3, Intelligence +2
Skills
Perception +2
Damage Immunities
poison
Condition Immunities
charmed, frightened, poisoned, prone
Senses
blindsight 60 ft., passive Perception 12
Languages
Deep Speech, telepathy 60'
Challenge
4 (1,100 XP) · Proficiency Bonus +2

Mindleech Aura.

When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic.

Translucent.

Is invisible to creatures more than 60' away from it.

Reactions

Enthralling Defense.

When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details