Incandescent One 2014
CR 9 celestial
Medium celestial, chaotic good
STR16 (+3)
DEX18 (+4)
CON18 (+4)
INT11 (+0)
WIS17 (+3)
CHA18 (+4)
Amphibious.
Can breathe air and water.
Aqueous Form.
Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 foot wide with o squeezing.
Flyby.
Doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
Immortal Nature.
Doesn't require food drink or sleep
Luminous.
Sheds dim light in a 5 ft. radius.
Magic Resistance.
Advantage: spell/magic effect saves.
Magic Weapons.
Weapon attacks are magical.
Bonus Actions
Celestial Inspiration.
Inspires one creature it can see within 60' of it. Whenever target makes attack roll or save before start of incandescent one's next turn target can roll a d4 and add number rolled to the attack roll or save.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details