Imperator 2014
CR 11 monstrosity
Huge monstrosity, neutral
Has advantage on saves and ability checks made to escape a grapple or end restrained condition.
Can hold its breath for 1 hr.
The imperator regurgitates its stomach contents in a 60' cone. All in area make a DC 17 Dex save. On a failure a creature takes 17 (5d6) acid and 17 (5d6) poison and is poisoned for 1 min. On a success a creature takes half the damage and isn’t poisoned. A poisoned creature can re-save at end of each of its turns success ends effect on itself. Swallowed creatures are then regurgitated falling prone in a space within 10 ft. of the imperator.
Can magically command any penguin within 120' of it using a limited telepathy.
Double damage to objects/structures.
The imperator moves up to 30' in a straight line over ice or snow and can move through the space of any Large or smaller creature. The first time it enters a creature’s space during this move that creature must make a DC 17 Str save. On a failure a creature takes 36 (8d8) bludgeoning damage and is knocked prone. On a success a creature takes half the damage and isn’t knocked prone.
Melee Weapon Attack: +9 to hit, 10 ft., one target, 16 (2d10+5) bludgeoning damage.
Reactions
When the imperator is reduced to half its hp or lower it magically calls 1d4 swarms of penguins. The penguins arrive on initiative count 20 of the next round acting as allies of the imperator and obeying its telepathic commands. The penguins remain for 1 hr until the imperator dies or until the imperator dismisses them as a bonus action.
Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details