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Golem, Chain 2014

CR 8 construct

Large construct, unaligned


Armor Class
16 (natural armor)
Hit Points
119 (14d10+42)
Speed
30 ft., climb 30 ft.

STR18 (+4)
DEX12 (+1)
CON16 (+3)
INT5 (-3)
WIS11 (+0)
CHA1 (-5)

Saving Throws
Skills
Perception +0
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone
Senses
darkvision 60 ft., passive Perception 10
Languages
knows Infernal, can't speak
Challenge
8 (3,900 XP) · Proficiency Bonus +3

Construct Nature.

Doesn’t require air food drink or sleep.

Immutable Form.

Immune: form-altering spells/effects.

Infernal Tetanus.

A creature infected with this manifests symptoms 2d4 days after infection: fever headache sore throat and muscle aches. It affects the nervous system causing painful debilitating muscle spasms that eventually inhibit mobility speech and breathing. Until disease is cured at end of each long rest infected creature must make a DC 16 Con save. Fail: Creature's Dex score is reduced by 1d4 and is paralyzed for 24 hrs. Reduction lasts until creature finishes a long rest after disease is cured. If disease reduces creature’s Dex to 0 it dies. Success: creature instead suffers one level of exhaustion and until disease is cured or exhaustion is removed it must make DC 16 Con save to cast a spell with verbal component. A creature that succeeds on three saves recovers from the disease.

Magic Resistance.

Advantage: spell/magic effect saves.

Magic Weapons.

Weapon attacks are magical.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details