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Golem, Barnyard 2014

CR 3 construct

Medium construct, unaligned


Armor Class
9
Hit Points
75 (10d8+30)
Speed
40 ft.

STR19 (+4)
DEX8 (-1)
CON16 (+3)
INT1 (-5)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Skills
Perception +0
Resistances
nonmagic B/P/S attacks not made w/adamantine weapons
Damage Immunities
lightning, poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands creator's languages but can't speak
Challenge
3 (700 XP) · Proficiency Bonus +2

Construct Nature.

Doesn’t require air food drink or sleep.

Easily Distracted.

Disadvantage on Wis (Perception) checks. In addition a creature that the golem can see or hear and that is within 30' of it can attempt to distract golem as a bonus action. Golem must make DC 10 Wis save or spend its next turn moving up to its speed toward the creature using its available actions on that creature.

Immutable Form.

Immune: form-altering spells/effects.

Lightning Absorption.

Whenever it is subjected to lightning it takes no damage and instead regains a number of hp equal to the lightning dealt.

Magic Resistance.

Advantage: spell/magic effect saves.

Source: Tome of Beasts 3 (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details